The Theories Page
``What in blazes are those four guards doing around a glowing Rover?''
One of the greatest things about The Prisoner is that the series leaves so many questions unanswered, it becomes a
floor for debate. No one person has the ‘perfect’ answer to all of the topics, but we'll hope to answer them as best we
can. Namely, we'll discuss the answers that Patrick McGoohan himself gave whenever possible, but for those many
topics that he intentionally left unanswered, we'll present what is either our own interpretation or is the consensus of
many other Prisoner fans.
The topics are:
As was mentioned on The Prisoner main page, the following paragraphs are spoilers. Please, don't read any further if you haven't watched the series yet!
Website Sub-links:
Fall Out Theory.
Our greatest attempt at decrypting the final episode. It may not necessarily the best theory,
but we think it is.
The Gallery.
Here's the page where you can submit your own theories, as well as any comments about
ours.
Our Episode Order Survey.
Very simply, you can find the results to the ‘Order of the series’ survey here, and submit
your own! [work in progress]
Theory About “Many Happy Returns”
[Kirby]:
I
think
what
No.
2
does
to
No.
6
is
ironic.
Perhaps
this
episode
should
be
considered
nothing
more
than
an
elaborate
birthday
present
!
Let's
suppose
No.
2
was
a
kind,
elderly
woman,
who
wants
to
see
her
prisoners
a
little
bit
happier.
In
No.
6's
case,
she
gives
him
a
‘birthday
gift’
of
having
him return home and find out where the Village is!
Several
instances
back
this
claim:
1)
He
arrives
home
just
one
day
before
his
birthday;
2)
She
graciously
allows
him
into
‘her’
home,
because
it's
part
of
the
birthday
present
she's
giving
him.
3)
When
she
refuses
to
let
him
leave
the
house
in
dirty
clothes,
you
can
clearly
see
she's
trying
to
make
an
excuse
.
.
.
the
real
reason
is
that
it's
not
a
proper
birthday
present
to
see
him
walking
around
in
shoddy
clothes
all
day.
4)
She
bakes
him
a
birthday
cake.
So
what
we
see
is
No.
2
being
friendly
enough
to
allow
No.
6
to
escape
the
Village
for
a
brief
time
as
a
gift,
and
then
return
for
a
birthday
cake
back
in
the
Village.
The
thing
is,
it
ironically
hurt
No.
6
more
than
helped
him!
No.
6
doesn't
care
about
the
birthday
cake
.
.
.
he's
frustrated
that
he
had
spent
a
rigorous
30-day
journey
along
the
Atlantic
to
escape
the
Village,
only
to
find
that
he
had
been
recaptured
so
easily.
He's
frustrated
to
see
that
he
can
never
truly
escape the Village! No. 2 played things pretty smart in this episode!
Why Didn't No. 6 Escape At the End of “Hammer Into Anvil” or “Change of Mind”?
[
Kent]:
At
the
end
of
“Change
of
Mind,”
No.
6
appears
to
actually
be
making
an
escape
attempt
--
he's
watching
all
the
Villagers
chase
No.
2,
and
looks
ready
to
run
in
the
opposite
direction.
Suddenly,
though,
he
makes
his
mind
up
to
follow
the
Villagers!
Why?
Well,
if
you
look
carefully
in
the
background
amidst
the
multiple
camera
changes,
you'll
notice
that
Rover
is
just
about
to
block
off
the
direction
opposite
the
Villagers.
So,
it
seems
that
someone
other
than
No.
2
is
making
sure
No.
6
can't
escape.
This
argument
can
also
carry
over
to
“Hammer
Into
Anvil,”
that
is,
Number
6
doesn't
bother
to
try
to
escape
because
someone
else
will
activate
Rover
or
control
security.
Besides,“Many
Happy
Returns”
has
passed
already,
so
he
knows
he can't escape the Village anyway! Number 6 is now much more content to destroy the Village from
within
.
The Symbolism in “Girl Who Was Death”
[Kent]:
Most
of
the
story
is
an
allegory
of
the
Village.
For
example,
the
scene
in
which
Number
6
is
in
the
Butcher,
Baker,
and
Candlestick
Maker
shops.
These
scenes
reflect
Number
6's
trying
to
escape
the
Village.
And,
when
he
does,
he
gets
shot
at
(he
won
fair
and
square,
but
authority
doesn't
even
want
to
give
him
the
satisfaction
of
winning).
Another
part
is
the
beginning
(and
actually,
throughout
the
story),
when
“Death’
is
trying
to
kill
Number
6
by
simple
methods.
This
is
very
similar
to
the
beginning
episodes
of
The
Prisoner
,
where
authority
tries
to
‘crack’
Number
6
with
simple,
done-before
methods.
Throughout
the
episode,
Number
6's
trying
to
come
face-to-face
with
Schnipps
is
similar
to
No.
6
trying
to
come
face-to-face
with
No.
1
in
the
series.
On
this
note,
the
lighthouse/rocket
sequence
should
be
remarkably
close
to
the
rocket
sequence
in
“Fall
Out.”
Number
6
thwarts Schnipps' plans to send No. 6 up in the rocket. In “Fallout,&rdquol; Number 6 thwarts No. 1's plans to send No. 6 up in ‘orbit.’
[Kirby]:
Whereas
I
can
see
the
allusions
to
the
Village
throughout
this
episode,
I
disagree
with
the
idea
that
Schnipps
is
No.
1,
and
‘Death’
is
No.
2.
This
episode
ends
with
Griffith
as
Schnipps
as
No.
2
,
and
‘Death’
as
a
number
below
that.
Frankly,
I
believe
No.
6
is
just
hinting
to
the
children
that
No. 2 is the ‘bad guy’ who likes to blow up towns and so forth. Do you think No. 6 is trying to allude to No. 1 in a
bedtime story
to
children
?
In “The Schizoid Man,” How Did Number 2 Know That Curtis Was Number 6 Before the Helicopter
Sequence?
[Kent]:
In
the
mini-moke
on
the
way
to
the
helicopter
pad,
Number
2
(
Anton
Rodgers
)
asks
‘Curtis’:
“I
remember
Susan
saying
a
month
ago
.
.
.
”
to
which
‘Curtis’
replies
without
any
concern
over
Number
2's
flub-of-the-tongue
(Remember,
at
the
end
we
learn
that
Susan
died
a
year
ago)!
This
made
Number
2
even
more
concerned
about
who
he
was
talking
to.
So,
the
question
really
is:
Why
did
Number
2
bring
up
Susan
in
the
mini-moke?
Clearly,
the answer is simply an additional method of distinguishing Number 6 from Curtis.
Why Did Rover Kill Curtis in “The Schizoid Man”?
[Kent]:
The
classic
theory
is
that
Rover
didn't
know
who
was
the
right
person
who
should
be
inhabiting
‘6
Private.’
Naturally,
when
Number
6
said
‘Schizoid
Man’
first,
Rover
thought
Curtis
was
the
intruder.
Then,
Curtis
said,
‘Schizoid
Man.’
Rover
then
proceeded
to
attack
Curtis
because
it
thought
Curtis
was
the
intruder
and
also
tried
to
fake
the
password
to
get
in.
The
only
explanation
for
why
Curtis
died
was
due
to
plot
continuity;
Curtis
had
to die, for the rest of the story to take place.
[Kirby]:
Recall
that
No.
6
was
valuable
to
the
Village
to
the
point
that
they
can't
kill
him.
This
means
Rover
could
not
be
programmed
to
kill
the
real
No.
6
in
any
scenario.
In
“Schizoid
Man,”
No.
2
probably
told
Rover
to
kill
anyone
who
enters
No.
6's
residence
except
for
No.
6,
in
which
case,
it
would
render
him
unconscious.
So,
initially,
Rover
is
not
programmed
to
kill
‘No.
12’
(real
No.
6)
due
to
orders,
and
Curtis
(because
Rover
thinks
he's
No.
6
at
this
time).
When
the
real
No.
6
lures
Rover
away
from
‘6
Private,’
Rover
was
simply
going
to
knock
him
unconscious.
When
Rover
returns,
however,
‘No.
12’
convinces
Rover
that
he's
the
real
No.
6,
so
Rover
continues
on
to
chase
Curtis,
who
is
now
unmistakably
the
real
No.
12
.
Since
he's
programmed
to
kill
anyone
but
No.
6,
he
kills
Curtis!
A
more
abstract
explanation
is
this:
Originally,
No.
6
was
separated
into
two
parts,
one
physical
(McGoohan),
and
one
mental
(Curtis).
Rover
cannot
kill
either
one
of
the
two
parts,
because
they
both
resemble
No.
6
in
some
way.
Later,
McGoohan
pulls the mental image back inside of himself, making Curtis vulnerable to Rover.
What Does Rover Represent?
[Kirby]:
Many
people
suggest
that
there
is
nothing
the
faceless
sphere
called
‘Rover’
represents,
simply
because
the
white
balloon
was
a
substitute
for
the
real
Rover
at
the
very
last
second!
I
disagree
with
that;
just
because
it
was
originally
a
substitute
for
the
real
thing
doesn't
necessarily
mean
it
can't
grow
on
you
during
the
series
production.
What
I'm
saying
is
that
McGoohan
may
have
attached
a
symbolic
message
to
Rover
towards
the
end
of
the
series
after
he
got
used
to
it.
I
don't
know
specifically
what
the
message
is
.
.
.
I
like
one
person's
suggestion
to
what
Rover
meant
(please
leave
me
a
note
if
that
person
is
you
.
.
.
I'll
be
happy
to
place
your
name
here!).
Rover
can
be
a
well-known
symbol
of
fear
--
the
Moon.
Before
the
1970s,
we
were
always
afraid
that
there
may
be
‘Lunans’
landing
on
Earth
and
so
forth.
This
gets
manifested
in
“Fall
Out,”
where
No.
6
may
actually
be
sending
No.
1 ‘to the Moon!’
I believe the lava lamp is a reminder to anyone that Rover will
always be around
to prevent any escaping!
[Kent]:
It
could
also
explain
that
scene
in
“Arrival”
where
you
see
a
little
‘Rover’
in
the
water
fountain
(turning
into
a
big
‘Rover’
thereafter).
When
you look in the sky at night, one can easily realize that the little Rover was about the same size as the Moon!
What are those guards doing around that glowing Rover in “Free for All”?
Worshipping? Yes, that seems a general opinion among many. Presumably, the guards are ‘idolizing’ a higher guardian! Is he ‘glowing’ his thought
to his students? By the way, Rover doesn't attack No. 6 in this scene because it would probably render him unconscious and unsuitable for talking to.
[Reed]:
A
more
allegorical
explanation
is
that
the
Village
guardians
themselves
have
to
be
guarded,
i.e.,
under
surveillance.
Rover,
being
the
ultimate
Village
guardian,
embodies
all
Village
security
personnel
in
general;
the
fact
that
it
itself
is
surrounded,
‘under
surveillance’
implies
that
there's
an
even
higher
level
of
Village
Security
(directly
controlled
by
No.
1?)
making
sure
that
everyone
else
in
the
Village,
up
to
and
including
No.
2,
‘stays
in
line’
themselves.
Assuming
this
is
McGoohan's
intent,
“
Free
For
All”
is
the
perfect
episode
to
stick
this
‘Rover
Under
Surveillance’
scene
into:
“Free
For
All”
is
about
an
election
for
a
(new)
No.
2.
No.
2's
job
is
really
‘chief
warden’
of
the
Village;
he
is
head
of
Village
security,
but
not
master
of
the
Village
(that's
No.
1's
job).
On
a
ship,
No.
1
would
be
the
captain
(the
boss)
and
No.
2
would
be
the
executive
officer
(not
the
boss,
but
nevertheless
handles
much
of
the
everyday
executive
decisions).
Anyway,
in
“Free
For
All,”
No.
6
has
just
been
“elected”
the
new
No.
2,
but
he
quickly
reveals
his
rebellious
nature
and
unwillingness
to
perform
No.
2's
job
(viz.,
to
maintain
Village
security);
remember,
he
gets
on
the
PA
system
and
shouts
to
the
Villagers,
“You
are
free
to
go!”
The
true
Village
authority
swiftly
reacts
by
sending
thugs
to
apprehend
him,
and
as
No.
6
attempts
to
flee
No.
1's
minions,
he
is
confronted
with
the
bizarre
image
of
a
Rover
surrounded
by
guardians.
Note
that
these
guardians
(symbolizing
No.
1
and
his
power
to
control
all
the
Village,
including
the
warders)
get
up
to
attack
No.
6,
but
Rover
(like
No.
2,
a
warder)
stays
put.
This
strange
scene,
coupled
with
the
events
just
prior
to
it,
shows
the
viewer
that,
though
No.
6
might
actually
get
‘elected’
to
the
spot
of
No.
2,
he
nevertheless
could
never have any real power; No. 2 is a puppet, and No. 1 controls the strings.
[Kirby]:
I
believe
guards
are
surrounding
Rover
to
put
it
in
some
form
of
‘stasis’
until
No.
6
is
subdued.
This
is
because
for
this
tiny
moment
No.
6
has
full
authority
as
No.
2.
He
has
the
ability
to
push
the
‘Rover’
button,
which
could
spell
doom
for
the
real
No.
2
unless
there
was
some
contingency
in-
place.
The ‘Exhilaration’ Scene in “Fall Out”
[Kirby]:
Many
people
assumed
that
No.
6
is
just
‘jumping
for
joy’
in
the
background
after
Leo
McKern
walks
into
the
Parliament
Building
at
the
end.
But,
what
about
the
policeman
standing
there?
Nah
.
.
.
No.
6
isn't
‘jumping
around’;
he's
trying
to
tell
the
policeman
how
they
got
back
in
London,
and
why
they
came
back
in
an
unlicensed
truck.
At
the
end
of
the
conversation,
you
can
see
that
No.
6
is
pointing
to
the
Parliament
Building;
in
other
words, he's saying to the cop, “Look, if you have any problems, just contact [Leo McKern]. He's a government official and your
boss
!”
Where is the Village located?
[Kent]:
One
doesn't
really
know
where
the
Village
is
located.
“The
Chimes
of
Big
Ben”
places
the
Village
in
Lithuania;
“Many
Happy
Returns”
places
the
Village
near
Morocco;
“Fall
Out”
places
the
Village
just
up
the
A20
in
England!
It
is
my
opinion
that
McGoohan
wanted
the
Village
to
have
a
‘universal’
location.
It
could
be
found
anywhere
.
It
has
no
place
value
on
any
map;
it
just
exists
,
and
it
exists
wherever
No.
6
thinks
it
exists.
For
example,
No.
6
believes
in
“Many
Happy
Returns”
due
to
hard
evidence
that
it's
near
Morocco.
Sure
enough,
there
it
is!
In
“Fall
Out,”
he
feels
the
Village is ‘close to home.’ And, because the Village
is
universal, this reaffirms the belief that you can never really escape the Village.
[Kirby]:
This
is
probably
a
continuity
error
arising
from
a
dispute
between
Markstein
and
McGoohan!
Either
Patrick
McGoohan
forgot
or
didn't
care
that
the
Village
was
already
somewhat
located
in
“Many
Happy
Returns”
while
he
was
writing
up
the
script
to
“Fall
Out.”
In
truth,
the
location
in
“Many
Happy
Returns”
doesn't
have
to
be
bona
fide,
either.
For
instance,
the
airplane
pilot,
since
he
was
a
member
of
the
Village,
could
have
‘zigged’
when
No.
6
told
him
to
‘zag.’
Nonetheless,
since
“Fall
Out”
takes
precedence,
the
Village
should
hence
be
down
the
A20.
This
is
explained
a
little
further in the
Fall Out Theory
.
Why Did Number 6 Really Resign?
[Kent]:
Clearly,
McGoohan
intended
to
leave
this
question
unanswered.
The
reason
for
this
is
simple:
he
wanted
to
leave
subtle
clues
to
why
No.
6
resigned.
Those
who
watch
the
series
in
its
entirety
and
understand
the
message
should
be
able
to
piece
together
the
evidence.
This
is
a
theories
page,
however,
so,
we
must
try
to
answer
as
many
of
the
questions
as
possible.
I
feel
he
resigned
as
‘A
matter
of
conscience’
[from
“Arrival”].
No.
6
(McGoohan?)
began
to
feel
alienated
from
the
powers-that-be.
He
felt
that
the
government
was
beginning
to
call
on
him
like
some
picture
out
of
a
file
cabinet
(à
la
opening
credits).
He
didn't
want
to
become
some
number;
so,
he
resigned.
Then,
he
gets
sent
to
the
Village.
He
already
resented
being
a
number
in
the
first
place
.
.
.
then
he's
forced
to
become
a
number!
No
wonder
he
hates
the
Village
so
much!
In
“Chimes,”
when
the
Colonel
is
discussing
the
Village
with
No.
6,
No.
6
says,
“I
came
back
because
I
thought
things
would
be
different
.
.
.
it
is,
isn't
it?”
Something
about
the
Colonel's
attitude toward No. 6 in that very sequence is the very reason why No. 6 resigned!
[Reed]:
You
know
that,
in
“Once
Upon
a
Time,”
No.
6
says
to
No.
2
that
he
resigned
“for
peace
of
mind.”
Perhaps
No.
6
resigned
because
he
was
getting
tired
of
the
secret
agent
life;
he
may
have
felt
that
too
many
bad
guys
have
been
putting
him
on
their
hit
lists,
and
it
was
time
for
him
to
quit
the spy business while the going was good.
[Kirby]:
I'm
sticking
to
the
“Because
too
many
people
know
too
much”
motif.
The
reason
why
he
resigned
was
possibly
because
the
government
was
depending
on
him
to
do
stuff;
furthermore,
whatever
he
did
was
scrutinized
heavily
by
the
government.
We
sense
this
strongly
in
“Chimes”
and
“Many
Happy
Returns,”
where
they
insist
on
knowing
what
he
did
and
why.
The
government
prying
in
on
his
private
motivations
was
strong
enough of a reason to quit, so he did. Then, the Village comes, abducts him, and asks him, ‘Why?’
Is There a True Order for Viewing the Series?
[
Reed]:
We
all
know
that
“Arrival”
is
the
first
episode,
and
“Once
Upon
a
Time”
(OUAT)
and
“Fall
Out”
are
the
penultimate
and
last
episodes,
respectively.
But
there
is
insufficient
evidence
in
the
series
to
conclusively
put
the
remaining
fourteen
episodes
in
order.
What
follows
is
my
best
attempt at ordering the episodes given what little evidence the episodes provide, but by no means is it the only possible ordering.
First,
it's
obvious
that
any
episodes
where
No.
6
says,
“I'm
new
here,”
should
be
put
near
the
beginning.
The
same
goes
for
any
episodes
where
No.
6
is
getting
acquainted
with
Village
life,
or
where
the
Village
is
only
undertaking
simple
attempts
to
‘crack’
him.
(It
makes
sense
that
the
Village
would
try
the
simple,
run-of-the-mill
methods
at
‘cracking’
him
first,
and
finding
these
to
fail,
try
more-and-more
elaborate
--
and
dangerous
--
techniques
as
time
goes
on
and
the
Village
gets
more
desperate.)
The
episodes
which
satisfy
the
above
criteria
are:
“Free
For
All”
(FFA),
“Dance
of
the
Dead”
(DOTD), “Checkmate,” and “The Chimes of Big Ben” (COBB).
The
next
batch
of
episodes
consists
of
more
detailed
‘cracking’
schemes
and
more
elaborate
escape
attempts
by
No.
6.
In
these
episodes,
No.
6
acquires
the
most
knowledge
about
the
Village
which
he
will
use
to
his
advantage
later
on
in
his
attempts
to
defeat
his
captors.
These
episodes
include “The Schizoid Man” (TSM), “Many Happy Returns” (MHR), “A. B. and C.” (ABC), and “The General.”
The
last
batch
of
episodes
to
be
ordered
share
a
few
common
themes.
(1)
No.
6,
having
been
in
the
Village
for
some
time
now,
is
a
‘veteran’
in
some
sense
--
he
is
well
aware
of
the
Village's
methods
and
power
and
therefore
has
‘come
to
terms’
with
his
fate
somewhat;
he
has
grown
accustomed
to
the
Village
although
he
still
maintains
a
highly
rebellious,
individualistic
nature.
(2)
As
a
result,
and
especially
after
the
devastating
blow
of
MHR
where
he
discovers
that
it
is
practically
impossible
to
escape
the
Village,
he
decides
to
‘play
the
game’
of
being
a
Villager
and
rather
than
seeking
every
possible
opportunity
to
pull
off
an
escape
attempt,
he
decides
to
undermine
the
Village
from
within.
If
he
can't
escape,
he
can
at
least
throw
a
monkey
wrench
into
the
Village's
big
plans
and
maybe
if
he's
clever
enough,
he
can
succeed
in
destroying
the
Village
to
the
point
where
he
can
make
good
an
escape.
(3)
The
Village's
attitude
toward
No.
6
has
likewise
shifted.
They
have
pretty
much
exhausted
all
their
‘safe’
methods
of
trying
to
extract
information
from
No.
6,
so
they
take
a
much
more
passive
role
towards
him;
they
still
hope
to
‘crack’
him
somehow,
occasionally
pulling
something
new
out
of
their
bag
of
tricks,
but
they
dare
not
raise
the
stakes
lest
they
damage
him
permanently.
By
‘passive’
I
mean
that
they
keep
watch
over
him,
and
see
if
they
can't
catch
him
accidentally
giving
away
tidbits
of
information
as
he
gets
more
accustomed
to
Village
life.
In
this
phase
they
are
patient,
willing
to
wait
rather
than
trying
to
wrench
all
the
information
out
of
him
with
brute
force
methods.
Besides,
they
have
plenty
of
other
prisoners
to
worry
about,
and
No.
6
isn't
going
anywhere.
(4)
Since
the
focus
shifts
away
from
the
Village
trying
to
crack
No.
6
or
No.
6
trying
to
escape
all
the
time,
we
see
more
of
what
the
Village
does
in
its
‘daily
routine’
when
it
isn't
so
concerned
about
No.
6.
The
six
episodes
which
meet
these
criteria
to
various
degrees
are:
“The
Girl
Who
Was
Death”
(GWWD),
“Hammer
Into
Anvil”
(HIA),
“It's
Your
Funeral”
(IYF),
“Do
Not
Forsake
Me, Oh My Darling” (DNForsake), “Living in Harmony” (LIH), and “A Change of Mind” (COM).
Now
to
sort
each
batch.
For
the
first
set,
DOTD
is,
in
my
opinion,
the
second
episode;
No.
6
asks
“early”
questions
like,
“Where
does
the
food
come
from?”
and
the
like.
Next
should
come
FFA,
because
it's
similar
in
plot
scope,
and
No.
6
still
doesn't
know
the
ins
and
outs
of
the
Village.
It's
clear
that
between
the
remaining
episodes
in
this
batch,
COBB
and
“Checkmate,”
COBB
should
come
first
because
here
he
learns
that
he
should
trust
no
one
(in
the
beginning,
he
trusts
Nadia,
much
to
his
later
dismay)
and
he
quickly
puts
this
newly-learned
lesson
in
practice
in
“Checkmate”
where
he
develops a scheme to determine which people
are
likely to be trustworthy and nearly gets away with it.
On
to
the
second
batch.
Since
I'm
trying
to
use
information
from
the
episodes
(i.e.,
‘raw
data’,
as
opposed
to
pure
speculation)
to
develop
this
episode
ordering
scheme,
I'm
not
going
to
reject
any
item
of
information
unless
it's
in
strong
contrast
to
the
rest
of
the
evidence
(i.e.,
unless
it's
a
major
continuity
error).
Actual
dates
mentioned
in
the
episodes
are
obviously
especially
useful
for
pinning
down
episode
order,
but
unfortunately
they
are
very
hard
to
come
by,
and
I
see
no
reason
to
reject
the
few
dates
which
are
mentioned.
In
particular,
I'm
positive
that
there's
no
error
in
the
MHR
date
reference
(that
the
end
of
the
episode
takes
place
on
March
19),
because
Mar.
19
is
supposed
to
be
McGoohan's
=
No.
6's
birthday!
Also,
his
sea
voyage
has
lasted
for
almost
a
month
(you
can
tell
by
the
number
of
days
he
keeps
track
of).
In
TSM,
there
was
a
calendar
in
there
which
gave
Feb.
10
as
the
date
when
they
first
started
‘experimenting’
on
No.
6.
Now,
allowing
a
couple
weeks
for
TSM
to
take
place,
and
assuming
that
MHR
happens
right
after
TSM
(there's
no
good
reason
for
it
not
to
.
.
.
they
could've
vacated
the
Village
any
time
they
desired),
it
makes
perfect
sense
to
unite
TSM
with
MHR
and
stick
these
two
together
(TSM
being
first)
even
if
we
don't
know
exactly
where
the
other
two
episodes
in
this
second
batch
fit
in.
The
only
argument
against
this
is
if
an
entire
year
(or
more)
passes
between
TSM
and
MHR,
and
I
find
that
doubtful,
especially
when
we
learn
that
No.
6
has
been
in
the
Village
only
one
year
by
the
time
of
DNForsake.
(As
you'll
see
below,
I
put
DNForsake
at
Episode
#13
and
it
seems
quite
reasonable
from
both
the
story
and
episode
production
point
of
views
that,
on
average,
episodes
occur
at
the
rate
of
about
once
a
month.)
Okay,
we've
nailed
together
two
of
the
four
episodes
in
this
batch
but
what
about
their
relation
to
the
two
others,
ABC
and
“The
General”?
Well,
we
know
that
ABC
must
follow
“The
General”
(because
the
same
No.
2
appears
in
both
episodes,
and
in
ABC
he
simply
says
“I
am
No.
2,”
specifically
leaving
out
the
word
new
--
an
obvious
reference
to
the
fact
that
he
and
No.
6
met
before,
viz.,
in
“The
General”).
So
we
are
definitely
limited
to
one
of
the
following
three
combinations
for
the
four
episodes
(because
TSM
and
MHR
are
tied
together):
General
/
ABC
/
TSM
/
MHR
;
General
/
TSM
/
MHR
/
ABC
;
or
TSM
/
MHR
/
General
/
ABC.
At
this
point
it
becomes
more
speculative,
but
I
would
like
to
see
General
and
ABC
tied
together
because
they
have
the
same
No.
2
and
it
doesn't
make
much
sense
for
No.
2
to
disappear
and
come
back
later
(although
this
did
happen
for
Leo
McKern's
No.
2).
So
we
should
choose
between
the
first
or
third
possibilities.
Let's
look
at
where
these
episodes
fit
into
the
framework
of
The
Prisoner
as
a
whole.
To
me
[and
to
Kent
and
Kirby],
MHR
seems
to
be,
in
a
sense,
the
‘climax’
of
the
‘cracking/escaping’
episodes.
No.
6
is
shown
in
a
most
convincing
way
that
escape
attempts
are
futile;
after
this
episode
I
believe
No.
6
is
so
convinced
of
the
impregnable
nature
of
the
‘prison
walls’
that
he
turns
to
undermining
the
Village
from
within,
i.e.,
MHR
is
a
true
‘turning
point‘
in
the
series.
As
such,
it
should
lie
closer
to
the
middle
of
the
series
(and
certainly
near
the
end
of
the
second
‘batch’
of
episodes,
as
I
defined
above),
so
I
prefer
putting
MHR
last
in
this
batch
and
#9
(out
of
17)
overall
in
the
series.
So
the
order
then
is
General
/
ABC
/
TSM
/
MHR,
and
at
the
end
of
this
batch
we
are
left
with
a
‘turning
point’
which
conveniently
serves
as
a
bridge to the third batch of episodes, those marked by No. 6's attempts to ‘destroy the Village from within’ rather than by escape.
The
third
batch
has
six
episodes
and
no
really
good
dating
references,
so
this
batch
is
definitely
the
hardest
to
put
into
order
and
is
much
more
speculative.
Nevertheless,
I'll
try
my
best.
Since
both
LIH
and
COM
involve
‘cracking,’
I
put
them
first
for
reasons
alluded
to
above
(that
is,
the
Village's
final
attempts
at
aggressively
extracting
information
from
No.
6
--
final
before
the
literally
ultimate
attempt
in
OUAT,
anyway).
LIH
goes
first
for
a
rather
weak
reason:
I
don't
want
to
crowd
together
all
three
non-Village
episodes
(GWWD,
LIH,
and
DNForsake)
if
possible,
and
we
know
that
DNForsake
has
to
go
late
in
the
series
(see
above)
and
it
also
seems
reasonable
to
put
GWWD
late.
Furthermore,
COM
is
the
‘cracking’
episode
where
No.
6
wins
the
MOST
.
.
.
he
actually
succeeds
in
getting
the
Village
angry
at
No.
2!
(It's
not
only
a
preservation
of
his
own
mind,
but
another
victory
as
well.)
So
COM
should
be
the
last
time
the
Village
authorities
try
to
crack
him
(except
for
OUAT)
because
they
give
up
once
they
find
he's
so
strong it actually leads to the authorities getting in trouble. (In LIH they lost, but it's no reason to give up trying to ‘crack’ him.)
Okay,
now
we're
down
to
HIA,
IYF,
GWWD,
and
DNForsake.
In
IYF,
Kosho
seems
to
be
something
old,
‘run
of
the
mill,’
like
a
part
of
No.
6's
daily
routine
(in
fact,
this
is
the
context
in
which
it
is
mentioned),
whereas
in
HIA
the
concept
of
Kosho
seems
to
be
new
and
introduced
for
the
first
time.
Furthermore,
in
HIA
No.
6
goes
up
against
a
talented
opponent
while
in
IYF
he
faces
more
of
a
weakling;
given
No.
6's
personality,
he
probably
figures
he
can
handle
anyone
in
any
sport
but
after
he
nearly
gets
his
butt
kicked
in
his
first
game
of
Kosho
(in
HIA),
he
discovers
how
tough
the
game
really
is
and
decides
on
a
more
manageable
opponent
for
his
subsequent
games
(like
in
IYF).
Based
on
these
arguments,
and
the
fact
that
I
swear
that
IYF
uses
‘stock’
Kosho
footage
taken
from
HIA,
I
place
HIA
ahead
of
IYF,
although
there
are
reasons
to
argue
the
other
way.
I
can
think
of
no
other
good
reasons
to
put
HIA
ahead
of
IYF
except
that
it
makes
sense
to
keep
HIA
near
COM
since
these
two
episodes
are
the
‘closest
No.
6
gets
to
total
victory’
episodes.
For
this
reason,
then,
not
only
would
I
put
HIA
ahead
of
IYF
but
in
fact
I
would
put
HIA
right
after
COM.
This
latter
argument
is
bolstered
by
considering
where
DNForsake
should
be
placed:
as
mentioned
above,
DNForsake
should
be
placed
a
year
after
Arrival
(or
more),
which
places
DNForsake
no
earlier
than
episode
#13
if
we
assume
one
month
per
episode
on
average
as
we
did
above.
Using
the
same
argument
used
for
putting
LIH
first
above
(i.e.,
keeping
the
three
non-Village
episodes
spaced
apart),
it
would
be
nice
to
space
DNForsake
at
least
one
episode
away
from
GWWD,
and
GWWD
looks
like
it
would
fall
in
the
#15
slot.
We
already
have
LIH
at
#10
and
COM
at
#11,
so
let's
put
HIA
at
#12
(satisfying
the
wish
to
keep
it
close
together
with
COM)
and
DNForsake
at
#13
(satisfying
the
timing
and
GWWD
arguments).
IYF
falls
in
at
#14
because
it
has
to
happen
after
HIA
(putting
it
at
#13
at
the
earliest)
and
because
of
the
desire
to
split
DNForsake
and
GWWD.
Note
also
that
DNForsake
(#13)
and
IYF
(#14)
seem
to
go
together
because
they
are
both
‘what
happens
in
the
Village
when
they
aren't
dealing
with
No.
6’
episodes.
Finally, I place GWWD at #15 primarily because
everyone else
puts GWWD at #15, so why change?
The
arguments
for
making
#13
DNForsake,
#14
IYF,
and
#15
GWWD
are
the
most
hand-waving
of
all
the
arguments
I've
made
for
which
episodes
should
go
where,
and
I
have
no
strong
preference
for
which
of
these
episodes
fills
which
slot
but
I
am
reasonably
convinced
that
these
three
episodes
should
not
sit
in
slots
higher
than
#13.
So
maybe
the
ordering
#13
DNForsake,
#14
IYF,
and
#15
GWWD
isn't
definitive,
but
to
me
it's
just
a
matter
of
juggling around these three episodes, i.e., it's unlikely that any other episode could take the place of #13, #14, or #15.
So, here are the final standings:
1.
Arrival
2.
Dance of the Dead
3.
Free For All
4.
Chimes of Big Ben
5.
Checkmate
6.
The General
7.
A. B. and C.
8.
The Schizoid Man
9.
Many Happy Returns
10.
Living in Harmony
11.
A Change of Mind
12.
Hammer Into Anvil
13.
Do Not Forsake Me, Oh My Darling
14.
It's Your Funeral
15.
The Girl Who Was Death
16.
Once Upon a Time
17.
Fall Out
[Kent]:
For
the
most
part,
I
agree.
Except
for
one
thing.
In
“The
Schizoid
Man,”
Number
6
makes
a
reference
to
the
General
at
the
end
of
the
episode.
When
one
watches
the
episode,
there
is
a
clear
implication
that
the
General
has
not
been
discovered
yet.
So,
unless
this
is
a
different
‘General’
other
than
the
one
we
know,
clearly
“The
Schizoid
Man”
should
be
placed
in
front
of
“The
General.”
Many
feel
that
indeed
this
is
a
different
General.
I
wholeheartedly
disagree.
I'd
rather
have
the
time
order
of
episodes
(see
Reed's
theory)
be
broken
once
rather
than
having
“The
General”
first.
If
a
first-time
viewer
were
to
watch
the
General,
he
or
she
will
obviously
think
that
No.
6
will
know
all
about
it
later.
So,
the
viewer'll
be
very
confused
when
he
or
she
sees
later
that
No.
2
is
talking
about
some
new
General
that
No.
6
doesn't
know
about!
So,
instead
of
General,
ABC
and
Schizoid,
my
preferred
order
of
the
three
would
be
Schizoid,
General,
and
ABC...and
ignore
the
fact
that
3
episodes
take
place
in
less
than
a
month-and-a-half!
Besides,
Schizoid
really
only
needs
1-2
weeks
tops
to
experiment
on
No.6
(the
Village
could
have
had
a
precursor
to
Rogaine
to
speed
up
No.6's
facial
hair
growth),
General
needs
less
than
a
week,
and
ABC
needs
a
couple
of
days.
Add
that
to
the
time
No.6
is
adrift
in
MHR.
It's
tight,
but
it
could
add
up under 5 weeks! There are many possible orderings for this series, though.
[Kirby]: Another element that follows the order above is the writing order of Anthony Skene, who wrote three episodes, “Dance of the Dead”, “A.B.
and C.” and “Many Happy Returns”, in that order. His order may alleviate some concerns over whether or not ABC follows MHR.
What Does the Pennyfarthing Bicycle Represent?
The
answer
to
this
one
was
given
by
Patrick
McGoohan
himself
(thank
goodness,
because
this
one
would've
been
very
difficult
to
propose
a
solution
to,
otherwise!)
In
the
Troyer
Interview
,
McGoohan
describes
the
bicycle
as
an
‘ironic
symbol
of
progress.’
To
put
it
colloquially:
The
bicycle
represents
something
of
the
industrial
age
(beyond
the
Horse-and-Buggy
Era).
Beginning
with
the
industrial
age,
McGoohan
muses
that
we've
been
technologically
progressing
far
faster
than
we've
been
learning
how
to
cope
with
our
new
inventions.
Thus,
the
pennyfarthing
bicycle
is
the
icon
of
the
Village,
an
Aldous
Huxley
“Brave
New
World”
notion
that
society
has
become
too
mechanized
.
This
aspect
of
the
Village
is
evident
in
practically
all
the
episodes, but is more noticeable in “The General,” “Free For All,” and “A Change of Mind.”
[Kirby]: As a side note, what does the bicycle forming during the credits mean? It's probably symbolizing who has ‘made’
The Prisoner
!
Why the ‘Pop’ Was Removed From the Credits of “Alternate Chimes”
[Kent]:
Personally,
I
think
McGoohan
didn't
like
the
fact
that
there
were
words
in
the
credits
(other
than
the
people).
Also,
viewers
watching
the
credits
would
be
completely
baffled
as
to
what
it
meant.
Last,
I
feel
that
the
‘Pop’
labelled
the
credits
as
a
'60s
series,
and
McGoohan
didn't
want
it
to
be as such.
[Kirby]:
Also
note
the
changes
brought
about
when
the
Grainer
title
music
replaced
the
Josephs
title
music.
It
wouldn't
be
very
palatable
to
hear
the
climatic end to the Grainer music fall on a spinning globe (if you have seen “Alternate Chimes”) with the word ‘POP’ coming out of it!
What does the Butler's Umbrella Represent?
[Kent]:
The
butler's
umbrella,
a
familiar
pattern
of
black
and
white,
is
clearly
understood
in
light
of
the
episode
“Checkmate.”
Think
of
the
prisoners
as
the
‘whites’
and
the
warders
as
the
‘blacks.’
The
umbrella
can
be
seen
as
a
symbol
of
a
‘mixing’
of
the
two.
I.e.,
the
Butler
is
not
a
‘warder’
or
a
‘prisoner’; rather, he is in the middle.
[Kirby]:
Yes,
the
butler
represents
a
‘medium’
between
the
two
opposing
forces.
But,
there's
probably
more
to
the
umbrella
than
simply
justifying
that
claim.
In
“Arrival,”
he
struts
out
towards
the
audience
at
the
end
with
a
raised
umbrella
after
No.
6
fails
his
escape
attempt.
In
“Many
Happy
Returns,”
he
stands
outside
No.
6's
balcony
again
with
the
open
umbrella,
once
more
signalling
No.
6's
defeat.
In
“A
Change
of
Mind,”
we
see
the
Butler
walking
by
himself,
somehow
symbolizing
a
victory
over
No.
2
that
has
just
taken
place.
All
these
events
have
one
thing
in
common:
a
major
prisoner/warder
sequence
has
occurred.
Hence,
when
you
see
the
Butler
walk
by
with
an
umbrella,
he's
indicating
that
something
is
going
to,
or
is
already
happening between the prisoners and the warders.
What's the Deal With the Black-Colored Pins (instead of white ones)?
[Kirby]:
On
first
glance,
it
would
seem
that
it
was
a
measure
to
distinguish
the
prisoners
from
the
warders
(the
‘whites’
from
the
‘blacks’).
However,
we
later
notice
that
not
all
warders
wear
the
black
pin.
So,
what
gives?
This
may
be
traced
to
a
production
problem.
Earlier
episodes
had
the
black
pins.
They
probably
were
used
to
color-
coordinate
with
certain
outfits.
Then,
owing
themselves
to
confusion,
the
black
pins
were abandoned.
What is the Underlying Message of “Dance of the Dead”?
[Kent]:
I
don't
know.
Some
say
the
ultimate
message
to
this
episode
was
that
No.
6
will
have
a
long,
arduous
task
in
front
of
him
if
he
wants
to
retain
his
individuality.
Another
possible
message
is
that
once
you
give
in
(i.e., conform to society), you become just another ‘rotten cabbage.’
[Kirby]:
In
the
beginning,
No.
2
(
Mary
Morris
)
tells
the
chief
psychiatrist
that
he
needs
to
be
won
over
,
not
damaged
.
(This
should
indicate
that
this
episode
should
be
early,
because
‘winning
someone
over’
is
not
as
advanced
as
a
technique
that
they
normally
perform
in
later
episodes.)
Probably
most
of
the
episode
has
an
oblique
similarity
to
“Free
For
All,”
where
the
whole
episode
is
based
upon
trying
to
convince
No.
6
to
give
in.
In
DotD,
however,
No.
2
doesn't
hide
anything
from
No.
6,
except
maybe
for
the
moral
at
the
end.
That
is,
she
frankly
mentions
to
No.6
that
he's
‘dead’
in
the
real
world
(which
is
what
the
spiel
with
the
dead
body
is
all
about).
The
costumes,
seen
many
times
both
early
and
late
in
this
episode,
also
inform
No.
6
of
his
status,
as
well
as
of
the
Villagers
around
him.
They're
all
‘dead’
too,
so
he
should
might
as
well
give
in
and
be
comfortable since he's also ‘dead.’
1996 Reed, Kent, and Kirby Meyer. Last Modified: 21 February 2022.